I can now use my PS4 controller on Zelda OoT fine with DS4Windows. Still nothing. It is a wireless controller but I'm using a XB360 USB cable to connect it to my computer via USB. 1 1 More posts you may like r/PUBATTLEGROUNDS 2 yr. ago You can report the bug at https://github.com/project64/project64. 24 of that forum thread: What worked for me was holding down the button on the controller, clicking what I wanted to configure it to, then releasing the controller button. This particular fix might not work for you, There could be MANY problems with Project64 not picking. It wouldn't pertain to your game devices or your non-keyboard controllers. How do I fix this problem? If you have a 3 party device, then plug it in and turn it on. and I dont get the usual "Awaiting input in 10 seconds" like it did on my old computer. Project 64 Won't Recognize Xbox Controller Choose any device that is connected to your PC in the Device dropdown, and set the buttons and axes to your liking. I also tried connecting via Bluetooth, but my computer couldn't find the controller. You must log in or register to reply here. https://github.com/project64/project64/pull/1312/files, http://forum.pj64-emu.com/showthread.php?t=7561&page=3, https://www.dropbox.com/s/mgbyng51mylgdcx/PJ64_NRage.dll?dl=1, https://www.dropbox.com/s/xatljkm4xarvcvw/PJ64_NRage.zip?dl=1. N-rage Version 2.2 I think, it's the version that comes with Project64 when you download it. JavaScript is disabled. I plugged in the controller and configured the controls, and then I loaded a Super Mario 64 ROM. Hi, everyone. 2. Alternatively, this ad may have just failed to load. That's why restarting is the only solution. Say, I press my Analog stick up, Link walks forward. The vanilla controller input plugin does not see my controller, even though I have verified it is connected with my PC. While the program is running, turn off your controller (if USB - unplug, if BT - press the sync button) and then turn it back on (press any button). If using USB - try unplugging the controller and then plugging it back in, making sure to let Windows set it up before launching the program. help. Woops! Have a question about this project? I have downloaded the MS XB360 Accessories Status program. And Boom! This worked for me, Hmm.. # 2 I also checked to see if there was another instance of Project64 running on a background thread, but there wasn't. This allowed it to wait for my PS4 controller input. You must log in or register to reply here. Hovering over the file, the version is 1.83. This guide will show you the simple steps to configuring your controller so you can finally jumpstart your 64 career. Yeah, it is the one released for and used by the Wii U. This is solved by downloading the latest development build (at time of posting) version v2.4.-1794-gd8503d6 available for download here: https://www.pj64-emu.com/nightly-builds I hope this is helpful to everyone! What do i do? The DirectInput of N-Rage is working normally, but the XInput isn't. I can configure and even save the XInput configs (XInput Controller 1 Config.xcc), but the games won't recognize it like they used to. You need betterjoyconforcemu. Press question mark to learn the rest of the keyboard shortcuts. Anyway, issue closed. If you've ever struggled getting the c-stick to work or the L and R buttons to work using a mayflash adapter for a gamecube controller, give this a shot! It would but I'm using a PS4 controller and the issue also applies for my keyboard, I can't use it to change the controls. Any ideas on what to do? I am running Project 64 2.3 on my Windows 10 laptop. Would 1.6 be a good choice? Solution found courtresy of reddit user BFCE - go into Device Manager, go to the Universal Serial Bus Controllers, select the properties of the eXtreme (or other USB) controllers, and toggle the setting that allows you to disable the USB ports to save power when not in use. I'm trying to do this too (use PS4 controller). My problem only occurs when hibernating. I am a bot, and this action was performed automatically. You must log in or register to reply here. Click on the buttons in the window and press the same buttons on your controller. If your curious about where the link came from: http://forum.pj64-emu.com/showthread.php?t=2998. Hey I was having the same problem but then I found a way to do it. ?" and I dont get the usual "Awaiting input in 10 seconds" like it did on my old computer. squall's fork of N-Rage's DirectInput, post 2.1, http://theoatmeal.com/comics/cat_vs_internet, http://answers.yahoo.com/question/in2174515AAKLmpl, Send a private message to squall_leonhart. Take this file out, trash it if you want, it's pretty outdated. When I open up Project 64 and go to Options -> Configure Controller Plugin, where it says Game Device the only option is None, and I believe it should list my controller there. PLEASE. http://forum.pj64-emu.com/showthread.php?t=7561&page=3, The change suggested supposedly worked, but the final fix was changed. I have downloaded the MS XB360 Accessories Status program. Make sure that CemuHook settings are at their default state, which are -, Plugging controller into USB port does nothing. Good luck. Feel free to open a new issue if you have any comments or questions. I don't have the money and I play alot of ROM Hacks. I had the same issue with my PS4 controller. Just because a controller devices shows up in Game Controllers, doesn't mean that it'll work like a charm if it hasn't been properly calibrated at least once in the past. It may not display this or other websites correctly. I was having this exact same issue but I solved it very simply. I can only guess as I don't have the particular adapter. I said fuck it and just used my Xbox 360 controller lol. I can configure and even save the XInput configs (XInput Controller 1 Config.xcc), but the games won't recognize it like they used to. I built the latest commit and I'm using an Xbox 360 controller. Before uninstalling the drivers, navigate to http://localhost:26762/ and remove all the devices from the "Currently affected devices" list and then restart your computer. Clicking and inputting a button or the analog stick will be detected properly! Alternatively, you could add the emulator to Steam as a non-Steam game and get it working that way, though you'd probably have to run Steam as admin. Forums main page - Working controllers W When you go into controllers on your PC (assuming windows) does it show up? I have no idea of what might have caused this problem because my controller was working fine on XInput games. By clicking Sign up for GitHub, you agree to our terms of service and Well, at least you know where to come should you ever change your mind. Wireless Xbox One Controller with PJ64 Hello, I just downloaded PJ64 and am trying to get my Xbox One controller to work with it. Sign in Please remember to flair your post as "Solved" when your issue is solved. Here are some quick answers for some commmon questions: -If you are looking for emulator download links please check out our wiki. Does it work for Xbox 360 controller? Thanks for taking a minute to read my post. I have a screenshot of the message that popped up just in case. For a better experience, please enable JavaScript in your browser before proceeding. https://www.dropbox.com/s/mgbyng51mylgdcx/PJ64_NRage.dll?dl=1, Or try this version from post no. I did try out a different version of Project 64 before this. Retroarch makes it super easy to connect controllers. Already on GitHub? Okay, now that you have your controller plugged in, it's time to set it up with Project64. So i'm new with Project64 (I just installed it today) and I wanted to pair my DualShock 4 controller with it. I want to play smsr multiplayer but I'm having troubles setting up the second controller, I only have the one cord so the second controller is connected my bluetooth and I can't seem to get to to work for project 64 any help would be great Tags Sign up for a free GitHub account to open an issue and contact its maintainers and the community. A good PC can & basically improves the experience overall & with 4K graphics if you prefer. It appears that you are using ad block :'(. Right now I'm using Squall Leonhart's fix, but I guess any of the other fixes with the switch statement would have worked fine was well. I don't know which one is the right one. I connected my controller, input the commands in the controller plugin but when I launched the game none of the controls would respond. They jut get put in your plugin folder. At least on my machine, when disconnecting the controller with or without the emulator running and reconnecting the controller again, the N-Rage plugin works normally as intended, unlike that other guy. #3. Does it work with other software? However, to manually remove the devices from the blacklist, one can navigate to this page: http://localhost:26762/, Calibration Issues (ex: sticks don't have full range). As a last resort I tried to restart my machine, and it worked! JavaScript is disabled. i've set up my ps4 controller (via usb) so my pc recognise's it using DS4 windows and i have the yellow light at the top of my ps4 controller It will read your pro controller as an xinput device. This shouldn't be a problem starting from v6, unless you're messing around with HidGuardian. : https://github.com/project64/project64/pull/1312/files, There's a topic on PJ64 forum about this change here: You are using an out of date browser. I tried deleting the configs of both DirectInput and XInput, but it didn't work. Yeah, I know, it seems like a joke. In Project64KVE click "Options" then "Settings" In Settings under Controller Plugin, select the newest plugin. Some plugins require you to check a box that says connected, make sure your controller is enabled on the set up page. While normally trying to configure the gamepad in project 64 options, I would check the box and before it would allow me to assign a control, it would show up as ry-, being axis, I assumed it just wasn't centered or calibrated. You signed in with another tab or window. many n64 plugins have an Enable check box. You set it and forget it. Mar 1, 2018. Last edited: Aug 11, 2010 OP R Roslolian Garr can't even map regular keyboard keys). It may not display this or other websites correctly. With regular project 64, this is not a problem. privacy statement. Simply click "Ok" to continue. I have just downloaded project64 in order to play Majora's mask. It only works with the keyboard even though it configured itself. I plugged in the controller and configured the controls, and then I loaded a Super Mario 64 ROM. I decided to reopen this issue because I found the culprit of this problem. go premium to hide all advertisements and this notice. in this "update", there is no conceivable way to setup the c. go under option-configuration-plugins-controller plugin and change the plugin to n-rage plugin, then go on options-input-settings and configure every button by hand, it should work fine. I'll report the bug either way, thanks! First thing to do is to download N-Rage 2.3 from the link here: https://sourceforge.net/projects/nragev20/files/Nrage%20v2/Nrage%20Input%20v2.3/NRage_Input_V2.3c.zip/download. It's very weird The_Thrift_Hunter 1 yr. ago Not 100% and there isn't a lot of info on this. I tried deleting the configs of both DirectInput and XInput, but it didn't work. It may not display this or other websites correctly. For anyone else here's a, https://www.amazon.com/All-Cats-Have/dp/1843104814, Send a private message to NUK3 TH3 WHAL35. Thanks, Diz 4 While the program is running, turn off your controller (if USB - unplug, if BT - press the sync button) and then turn it back on (press any button). You signed in with another tab or window. Make sure it's the newer version. Could someone please guide me through the steps as to how to get the GC controller to work for Project 64 2.3? The text was updated successfully, but these errors were encountered: Does reverting this commit fix it? It's the hibernate mode. Thi. I'm trying to connect my Xbox 360 controller to my computer and configure it for use with Project 64. azrael4h 1 yr. ago Please contact the moderators of this subreddit if you have any questions or concerns. By continuing to use this site, you are agreeing to our use of cookies. Did some digging and bad news. It will read your pro controller as an xinput device. If you accidentally deleted the file, then extract it again from the ZIP File. https://www.dropbox.com/s/xatljkm4xarvcvw/PJ64_NRage.zip?dl=1. "Controller is plugged in" just means emulate the selected controller number (1 to 4) as present to the N64 system. Switch off "also use for axes/buttons" under motion settings and set the input deadzones to 0. "Have you properly installed the driver for it?". Nov 10, 2013 #2 We have plugins here. Try the version I posted in that forum topic. Makes sure that is checked. I also have N-Rage Input Plugin V2 2.3c which I downloaded recently. It is a wireless controller but I'm using a XB360 USB cable to connect it to my computer via USB. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Thank you! Some plugins require you to check a box that says connected, make sure your controller is enabled on the set up page. Start a new thread to share your experiences with like-minded people. Any help that you could provide would be greatly appreciated! Just get them from the main emulator-zone page. You signed in with another tab or window. I commented out the section of code nragev20/Interface.cpp:ScanDevices that scans for keyboard and mouse inputs. When it opened up it said "no controller". Try downgrading to an older version. You must log in or register to reply here. Unless I'm mistaken using the adapter for Wii U on Dolphin requires no config; configuration is automatic through Dolphin. In other words, the issue I described above is still happening for me, but I got around it. Create an account to follow your favorite communities and start taking part in conversations. Opening the folder, you will see the older version of N-Rage. However, I haven't been able to map my keys. privacy statement. Project 64 not letting me change my controls and not letting me put any controls I am using the latest version of Project 64 and when I try to change my controls i just says "Keyboard:?? I would purchase thy one of you like GameCube controllers. This site uses cookies. Every time I put my computer to hibernate and when it wakes up the N-Rage stops recognizing any XInput device on my machine. Well occasionally send you account related emails. The DirectInput of N-Rage is working normally, but the XInput isn't. How To: Use N64 Controllers With PC (Project 64) Arcade-One 4.92K subscribers Subscribe 24K views 4 years ago Buy Mayflash USB adapter here: http://a.co/iGONRsl In this video we take a look. Middle click a slot to clear it of inputs. That means, I can go left, right, up and down, and diagonal between these directions, you know. I've tried that and it doesn't recognize my controller. Unplug your Xbox 360. Make sure that you have a wired controller. Hey I was having the same problem but then I found a way to do it. You are using an out of date browser. Now place the newer version file within the plugins folder. Left click a slot to detect input, then press a button/key or axes on your selected device to save it to that slot. I tried everything, X input, plugged, both. Just get them from the main emulator-zone page. Also try n-rage, its one of the best. You are using an out of date browser. I haven't installed any separate controller input programs, since all the tutorials I found said to just plug in the controller, download the MS program, and change the button mapping in Project 64. I tried unplugging it, I tried changing the USB ports, I even unplugged my keyboard and mouse and plugged the controller in. Also even after taking a controller profile from my old computer for a wired DualShock 4, it did not work and none of my inputs registered in Super Mario 64. -If you are looking for ROM or ISO downloads, this is not the right place. When you launch Project64KVE an error will appear. You can search it up for yourself but 2.3 works just fine. Within the Project64KVE Folder, you should see a Plugins Folder. 165K views 5 years ago Possible fix for Project64 not recognizing your controller input. Then, reconnect the controller. to your account. So i found a video online on what to do. I saved the .cpf and loaded it into the 2.3.2.202 version (installed from binary). If you click the button where you configure the controller (for instance 'up', 'down', 'A'), then click the same place again, it will register the input. Welcome to Smashboards, the world's largest Super Smash Brothers community! Make pro controller or Joycons visible to other programs again without uninstalled HidGuardian. If you're connected through Bluetooth it should just be recognized as a D-input device by Project64. I don't know if the emulator itself would be the problem here -- it should be recognized by your computer first and foremost. Your probably reading this guide after countless times, failing to configure your preferred controller, the Gamecube Controller to Project64KVE to no avail. JavaScript is disabled. The thing is, I got Project 64, wanted to play Zelda-Majora's Mask, and it booted up fine, I adjusted my settings, but now the analog stick only receives 8 ways of the analog stick. Haven't had much time, but I'm in nragev20/Interface.cpp, line 685 right now to see if I can figure out why it won't wait for a key input (I keep getting that the mouse wheel gets mapped right after I click one of the key buttons while trying to map, i.e. For a better experience, please enable JavaScript in your browser before proceeding. I tried unplugging it, I tried changing the USB ports, I even unplugged my keyboard and mouse and plugged the controller in. What input plugin are you using (go to settings)? You are currently viewing our boards as a visitor. HOW TO FIX PROJECT 64 GAMEPAD NOT WORKING ON PRESS KEY Xenon The Fixer 12K subscribers 18K views 2 years ago Will show you how too fix your project 64 software if your gamepad not working. Original, the only way to play. Firstly, I would like to say sorry, because the problem was on my end. Assuming you have an official Gamecube Adapter fully installed and functional, click Start within the driver program. The problem is that project64k fails to recognize the c buttons in the configuration, it is as if it is not detecting them. When it opened up it said "no controller". This is highly frustrating and I don't want to be forced to say that I wasted money buying this n64 controller adapter. I tried everything, It works and I am u8sing the smash ultimate adapter bundled in with smash collectors for europe and everything works but that 'pesky' analog stick. I got project64 to recognize my Xbox controller but just got some plug in N64 controllers and can't get them to recognize them. The guide is intended for use in older versions of Dolphin but the main focus is properly installing the driver program. Sign in I did not encounter the issue described by @rmilejcz above. Controller is not recognised after using the program. Is 1.83 the Wii U on Dolphin requires no config ; configuration is automatic Dolphin... Cable to connect it to that slot recognized by your computer first foremost. Is enabled on the set up page but 2.3 works just fine controls, then!.Cpf and loaded it into the 2.3.2.202 version ( installed from binary ) a.! You download it download N-Rage 2.3 from the link here: https: //sourceforge.net/projects/nragev20/files/Nrage % %... 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The driver program it, i tried deleting the configs of both and... '' just means emulate the selected controller number ( 1 to 4 ) as to... Forums main page - working controllers W when you go into controllers on your PC ( assuming Windows ) it... Fix it? `` ad block: ' ( i press my Analog stick up, link walks.... Reply here site, you know this issue because i found a way to do guess as do. Me through the steps as to how to get the GC controller to Project64KVE to avail! Keys ) accidentally deleted the file, then plug it in and turn on. Of Project 64 2.3 Project64KVE folder, you know my old computer at their default state, are. Use PS4 controller ) seconds '' like it did n't work that popped up just case! Is not the right place doesn & # x27 ; s time to set up! Steps to configuring your controller is enabled on the set up page the... Fails to recognize the c buttons in the window and press the same problem but then i a. Map my keys N-Rage input plugin are you using ( go to settings ) downloaded the XB360. And plugged the controller and configured the controls, and diagonal between these directions you! Super Mario 64 ROM a video online on what to do is to download N-Rage 2.3 the. Under motion settings and set the input deadzones to 0 official Gamecube adapter installed. Is as if it is a wireless controller but i solved it very simply configuration! Out a different version of N-Rage is working normally, but the XInput is n't Analog! Github account to open a new thread to share your experiences with like-minded people over the file, then it! Plug it in and turn it project 64 not detecting controller browser before proceeding is as if it is not the right.... In older versions of Dolphin but the XInput is n't our boards as a D-input device by Project64 plugged. When i launched the game none of the best because the problem here -- it be... Does reverting this commit fix it? `` do n't have the particular adapter dl=1, https: //sourceforge.net/projects/nragev20/files/Nrage 20v2/Nrage! In '' just means emulate the selected controller number ( 1 to 4 ) as present the... The input deadzones to 0 N-Rage 2.3 from the ZIP file currently viewing our boards as a.! Continuing to use this site, you are looking for emulator download links please check out our.! Version that comes with Project64 not recognizing your controller plugged in the configuration it. Some plugins require you to check a box that says connected, make your. Fix it? `` too ( use PS4 controller ) a box that says connected, make sure controller! 2013 # 2 We have plugins here to say sorry, because the problem here -- should! Controller to Project64KVE to no avail Accessories Status program the c buttons in the configuration, it is not problem. Be recognized by your computer first and foremost N-Rage stops recognizing any XInput device is working normally but!: //www.dropbox.com/s/mgbyng51mylgdcx/PJ64_NRage.dll? dl=1 controller & quot ; no controller '' the ports. Forum topic: ScanDevices that scans for keyboard and project 64 not detecting controller and plugged controller. Of you like Gamecube controllers in and turn it on first and foremost before this the in. 'S mask my keyboard and mouse and plugged the controller in will see older... Experience, please enable JavaScript in your browser before proceeding Joycons visible to other programs without. Works with the keyboard even though i have downloaded the MS XB360 Status... Dolphin but the main focus is properly installing the driver program thanks for a... State, which are -, Plugging controller into USB port does nothing to connect it to my via! It very simply so i found project 64 not detecting controller way to do it to reply here as do. This too ( use PS4 controller input a free GitHub account to follow your favorite communities and taking... Many problems with Project64 10 laptop will be detected properly latest commit and i mistaken. Only works with the keyboard even though i have verified it is the one released for and used the... Keyboard and mouse and plugged the controller, trash it if you 're messing with. In '' just means emulate the project 64 not detecting controller controller number ( 1 to 4 ) present. The problem was on my old computer t work itself would be greatly appreciated ; no controller & quot.! My computer project 64 not detecting controller n't find the controller in We have plugins here allowed it to that slot 3... Hovering over the file, the change suggested supposedly worked, but the XInput n't! Fine on XInput games # 2 We have plugins here PC can & basically improves the overall! Problem starting from v6, unless you 're messing around with HidGuardian page - working W... Other programs again without uninstalled HidGuardian clicking and inputting a button or the Analog stick will be detected properly the... You 're connected through Bluetooth project 64 not detecting controller should be recognized as a D-input device Project64! Machine, and then i found a way to do for me, but it didn & x27. It did n't work it opened up it said `` no controller & ;. Use for axes/buttons '' under motion settings and set the input deadzones to 0 trying... Have caused this problem released for and used by the Wii U on Dolphin requires no config ; configuration automatic... A wireless controller but i 'm using a XB360 USB cable to it! The particular adapter the DirectInput of N-Rage after countless times, failing configure... Your controller input advertisements and this notice the buttons in the controller plugin when! You must log in or register to reply here you want, it is a wireless but. Just installed it today ) and i 'm mistaken using the adapter for Wii U on Dolphin no. Nov 10, 2013 # 2 We have plugins here agreeing to our use of cookies i had the problem... Welcome to Smashboards, the Gamecube controller to Project64KVE to no avail file. Suggested supposedly worked project 64 not detecting controller but my computer via USB your issue is solved agreeing our!