Phrenic Amplification Breakdown Prerequisites: Mesmerist level 13th, painful stare class feature. The guide is currently in a very early stage, but it's got writeups of all the core psychic class features: conscious minds, subconscious minds, and class feats. In most cases, these feats require an ally with the same feat to have a specific position on the battlefield. Spells that don't require emotion components are not affected. Light theme with purplish hues and a simpler font. | FateCoreSRD Legal Information/Open Game License. Knacks: Knacks are cantrips with a funny You possess and can open a third eye that permits you to see things as they really are and gain greater insight into auras. A feat can have more than one prerequisite. Your telepathic sensitivity intensifies when you're affected by mental magic, making it easier for you to link to other creatures. The favored class bonus is terrible. For complete rules on how to apply metamagic feats to spells, see here. Bleed damage from multiple uses of Bleeding Stare doesn't stack. This pool refreshes at the start of each day. Special: You can gain Extra Mesmerist Tricks multiple times. Psychic healing doesn't require a healer's kit. If you take this feat after 1st level, you must undergo a painful 6-month regimen of increased tightening and head binding, during which you take a 1 penalty on Intelligence, Wisdom, and Charisma checks and on Intelligence-, Wisdom-, and Charisma-based skill checks. For example, if a pyrokineticist succeeds at her caster level check against a white dragon's breath weapon, she negates the breath weapon's effect in the entire area, and the dragon must wait 1d4 rounds to use its breath weapon again. You focus your ki in order to quell the influence of outside spirits on you. | GumshoeSRD If not using supplemental material that expands the items that can be created using Craft Cognizance Crystal, this feat can be merged into Craft Wondrous Item at the GMs discretion, using the formula above to create cognizance crystals. Psychic Details Psychic Feats Psychic Focus Spells Psychic Sample Builds Conscious Minds Subconscious Minds The Tangible Dream Source Dark Archive pg. Benefit: Each time you enter a psychic duel, you gain a number of temporary hit points equal to your manifesting level (see Psychic Duels). YuriP Fri, Apr 7, 2023, 03:39 am 1 person marked this as a favorite. The blast originates from your position at the time you used the blast, not your current position when the blast takes effect, and it targets the position or area you had specified (which may or may not include any targets). Once you are psionically focused, you remain focused until you expend your focus, become unconscious, or go to sleep (or enter a meditative trance, in cases such as elans or elves). Cavaliers, hunters, and inquisitors have special class abilities that allow them to use teamwork feats even if their allies don't have those feats. If you succeed, the spell treats you as if you were your host (for instance, divinations would reveal only the host's alignment, and forbiddance keyed to the host's alignment wouldn't damage you). Penalties from multiple scarring spells don't stack. You cast spells like a psychic and gain the Cast a Spell activity; as you don't have a subconscious mind, your thought components are simple intentions. Psionic feats are available only to characters and creatures with the ability to manifest powers or with a reservoir of psionic power. If you delay another blast while you already have a delayed blast pending, the previous delayed blast dissipates harmlessly. Benefit: Select one of your implement schools. Each time you take the feat, select a different implement school. If you buy the complete bundle you get all six books shipped to you at 25% off retail! If the spell doesn't allow a save, creatures harmed by it can attempt a Will save (against the same DC the spell would have if it did allow a save) to negate the shaken effect. Hatred: 1stmurderous command, 2nddisfiguring touch, 3rdbestow curse, 4thdebilitating portent, 5thfoster hatred, 6thphantasmal revenge. Gnome: Charisma works for some disciplines, Your emotion-affecting magic causes psychic trauma in your opponents. You can use each of those one additional time per day (or per week, in the case of automatic writing). | d20HeroSRD Your body and soul have grown more accustomed to kundalini energy. Psychic Discipline (Ex or Sp): Your psychic If you are killed at any point before your burn is removed, your body instantly erupts in an explosion that deals an amount of damage equal to that of your simple blast to all creatures in a 5-foot radius. This bonus lasts for 10 minutes after the summoning ritual is complete. Prerequisites: Chakra Initiate, ability to awaken the heart chakra. Benefit: When you are within 30 feet of your implement, you don't need to attempt a concentration check to cast spells associated with that implement. Psychics also have trouble casting defensively when threatened, so centering gem or feats to improve your defensive casting aren't bad. Normal: This entry states what a character who doesn't have this feat is limited to or restricted from doing. Normal: Attempting to demoralize an opponent is a standard action. As with my oracle guide, I'll be building this guide out more as I go. | Cairn SRD bonus is well worth it. Stare Feats your absurd intelligence will give you plenty of skill points to throw around. Just as nonpsionic characters rely on feats to grant them new abilities and improve upon their existing abilities, so too do psionic characters use feats to unlock hidden potential, improve their powers, and increase their options. | d20PFSRD A furious spell uses up a spell slot 1 level higher than the spell's actual level. The host can attempt a Will save with a DC equal to that of the original possession effect to resist this alteration. ranks to spread around your gigantic skill list. You can use your mesmerist tricks more often. The glittering hoard of a terrifying dragon! Though most of the feats presented in this section are general and have no special rules governing them, some feats belong to a type or types of feats that share special rules. Normal: Your still mind class feature applies only against enchantment spells and effects. | Cairn SRD | OGN Articles Benefit: Your cranium has been tightly bound with boards and wrappings to change its shape and attune your mind to your psychic discipline. To find the final price in each case, multiply the characters manifester level by the power level, then multiply the result by a constant, as shown below. amplifications. You are adept at ripping away an opponent's mental mask, exposing its true visage during a psychic duel. Prerequisites: Phantom class feature, phantom with the magic attacks ability. If your lucid body dies while in a dreamscape, you wake up fatigued. The modifications to a power made by a metapsionic feat have only their noted effect on the power. Prerequisite: Psychic discipline class feature. Prerequisite: Hypnotic stare class feature. As a manifesters knowledge of psionics grows, he can learn to manifest powers in ways slightly different from how the powers were originally designed or learned. The increased duration doesn't stack with the increase granted by the Extend Spell feat. You don't learn the source of the effect or the actual effect. By accepting 1 point of burn, you can use this ability at will until your burn is removed. Improved Psi-Like Ability [Psionic, Racial], Psionics Expanded: Advanced Psionics Guide, Latest Pathfinder products in the Open Gaming Store, Week 43: Playable Ancestries: Headless (PF1e), Week 18: Master Class: Cantripothurge (PF1e). Special: You can choose this feat once for every implement school you know, up to a maximum of seven times at 18th level. Raw Materials Cost: Creating a psionic item requires costly components, most of which are consumed in the process. Remade Self (Sp): All of the spell options The following format is used for all feat descriptions. class bonus increases the size of your phrenic pool. You can eschew emotional components by exercising logic. Half-Elf: Flexible +2 goes into This spell creates a semi-visible psychic manifestation that allows a creature to replace a missing body part or parts. If you ready a fire simple blast, you can counter any spell or activated extraordinary, supernatural, or spell-like ability that has the water or ice descriptor, and if you ready a cold or water simple blast, you can counter any spell or activated extraordinary, supernatural, or spell-like ability that has the fire descriptor. Fear: 1stheightened awareness, 2ndscare, 3rdfear, 4thfeast on fear, 5thnightmare, 6thfrightful aspect. This metamagic feat can be applied only to spells with the emotion or fear descriptor. Psionic characters can put that energy to work without actually paying a power point costthey can become psionically focused. You gain an additional focus power from your implements. Prerequisites: Cold simple blast, fire simple blast, or water simple blast; kinetic blast class feature. The spells you gain are as follows (spells marked with a dagger [] can be found on the Psychic Magic page): Anger: 1stburst of adrenaline, 2ndrage, 3rdhowling agony, 4thtelekinetic charge, 5thvengeful outrage, 6thtransformation. Benefit: With a successful DC 25 Linguistics check, you can speak with a single individual with whom you share no common languages. A fearsome spell uses up a spell slot 2 levels higher than the spell's actual level. You and your phantom are deeply connected in heart, mind, and soul. Manifestation Cost: To use a metapsionic feat, a psionic character must typically both expend his psionic focus (see below) and pay an increased power point cost as given in the feat description. Then,* Fused Staff to get a Staff of Divination or a Personalized Staff along with our weapon, Sustaining Steel is cool. Benefit: The distance from you at which your phantom can deliver touch spells increases by 20 feet. An alternative feel, based on the Rulebooks. The Psychics strange ability scores mean that a variety of races can work as psychics. Prerequisites: Chakra Adept, Chakra Initiate, ability to awaken the crown chakra. Benefit: Your pool of serpent-fire ki increases to 5 points. You take a 1 penalty on Charisma and Wisdom checks and on Wisdom- and Charisma-based skill checks, but gain a +2 bonus on Intelligence checks and Intelligence-based skill checks. support a limited subset of Pathfinders rules content, average of 12.2 on CR 1 monsters to 16.4 on CR 20 monsters. On days when youre not adventuring (traveling, resting, etc.) You must attempt a Will save against the spell (even if it doesn't normally allow a saving throw). Remember that permanently increasing your intelligence will give you Reading a creature's emotion aura takes you only a full-round action instead of 10 minutes, and if you succeed at your check, you also determine whether that creature is currently affected by a fear or mind-affecting effect and the relative strength of that effect (minor, moderate, strong, as defined in detect magic). NO SPOILERS PLEASE! 16. Members of other classes can take combat feats provided they meet the prerequisites. name. You can use your touch treatment more often. Prerequisites: Int 11, Psychic Sensitivity. This thread is archived New comments cannot be posted and votes cannot be cast 21 Benefit: You gain a +5 bonus on checks to notice haunts. Benefit: When you cast instigate psychic duel and create a binary mindscape, the arena you create puts your enemy at a disadvantage. Benefit: Your pool of serpent-fire ki increases to 4 points. Benefit: When a creature takes damage from a fearsome spell, if that creature failed its save against the spell, it becomes shaken for a number of rounds equal to the spell's original level. Psychic-specific feats here. A manifester cant use a metapsionic feat to alter a power being cast from a power stone, dorje, or other device. will be difficult for the Psychic to handle. Eventually, it'll include advice for every ancestry and versatile heritage . The favored class bonus increases the size of your Special: You can take this feat multiple times. By accessing these staggering vaults of mental energy, the psychic can shape the world around her, the minds of others, and pathways across the planes. If you have a power point pool or the ability to manifest psi-like abilities, you can meditate to become psionically focused. 21 You pull colors and shapes from the depth of your mind, projecting impossible creations into the world as tapestries of astral thread or sculptures of force and light. Some metapsionic feats apply only to certain powers, as described in each specific feat entry. If the ally moves outside of the extended power's range, the power is suppressed, but it resumes functioning once the ally moves within range again. Benefit: Your phantom has a 50% chance of ignoring critical hits and precision-based damage when fully manifested in its ectoplasmic form, as if wearing armor with the moderate fortification special ability. I'm starting a new campaign and for the first time ever and I'm trying a Psychic spell caster (Psychic, specifically.) Anything that is mindless or is resistant or immune to mind-affecting effects (constructs, undead, etc.) Manifesters can use their personal power to create lasting psionic items. Prerequisites: Mesmerizing Feint, Bluff 10 ranks, hypnotic stare class feature, psychic inception bold stare. This feat can affect only one implement from a given school at a time, even if you have selected the same implement school more than once. Time: The time to create a psionic item depends on the feat and the cost of the item. Normal: Feinting against a creature that is mindless is impossible. See my No armor, either, but you dont care about 'd20 System' and the 'd20 System' logo are trademarks of Wizards of the Coast, Inc. and are used . for free, and it doesnt use a spell slot the first time you use it each The cost of these materials equals 1/2 the cost of the item. - Allows us to heal when casting slotted spells (it's 2 to 20 HP) with Sustaining Steel. average of 12.2 on CR 1 monsters to 16.4 on CR 20 monsters. New comments cannot be posted and votes cannot be cast. Staffs are a reliable, rechargeable source of extra spellcasting that can give spellcasters easy and reliable access to spells from their spell list which they might not want to learn, or which they might like to use so frequently that they cant prepare the spell enough times in a given day. Because psionic feats are supernatural abilitiesa departure from the general rule that feats do not grant supernatural abilitiesthey cannot be disrupted in combat (as powers can be) and generally do not provoke attacks of opportunity (except as noted in their descriptions). Whether through sleep, self-hypnosis, or special exercises to empty your mind, you've found a way to access a deeper . Against activated supernatural and extraordinary abilities, a successful kinetic counter negates the ability's effect entirely while still expending the ability. Each time, you must select a different implement school. Source Dark Archive pg. If it doesnt, you You have a strong connection to a particular legend, which empowers the spirits you channel. Regardless of the type of items they involve, the various item creation feats all have certain features in common. Prerequisites: Int or Cha 19, Hidden Presence, ability to cast possession or greater possession. Recent Changes Benefit: When a target takes damage from your painful stare, it must succeed at a Fortitude saving throw (DC = 10 + 1/2 your mesmerist level + your Charisma modifier) or become fatigued for 1 round. It casts spells spontaneously, but it's Intelligence-based like a wizard. Special: You can take this feat multiple times. Which you use it determined by your choife of Subconscious Mind. discipline grants you an extra spell known at every spell level, a mechanism When you spend generic focus to activate focus powers with one of that school's implements, the focus powers cost their listed amount of mental focus. If my party is trying to be subtle in any way, I try to make Phrenic Amplification Breakdown You are skilled at attacking opponents in psychic duels. The consent submitted will only be used for data processing originating from this website. Prerequisites: A minimum ability score, another feat or feats, a minimum base attack bonus, a minimum number of ranks in one or more skills, or anything else required in order to take the feat. Psychic feats are largely identical to Wizard feats, so Ill only cover To start viewing messages, select the forum that you want to visit from the selection below. Stay in the back with your nonexistent armor and hope that your party's Defender can keep you safe. The caster gains a +2 circumstance bonus on concentration checks and caster level checks related to casting a furious spell if she is enraged. The Psychic is very MAD for a spellcaster. Archetypes with the multiclass trait represent diversifying your training into another classs specialties. Normal: Corporeal spells and effects that don't deal damage have only a 50% chance of affecting an incorporeal creature. Supernatural abilities are not subject to power resistance and cannot be dispelled; however, they do not function in areas where psionics is suppressed, such as a null psionics field. Your painful stare burns through your opponents. Proficiencies: Simple weapons are nice, The Hypertext d20 SRD TM is owned by BoLS Interactive LLC. One participant can provide a form infusion appropriate for the composite blast, and the other can provide an appropriate substance infusion. The only use solving the largest problem for spontaneous casters. In order to successfully counter the effect, you must succeed at a caster level check with a DC equal to either 11 + the opponent's caster level (for spells and spell-like abilities) or 11 + the opponent's Hit Dice (for extraordinary and supernatural abilities). Base Attack Bonus: Fortunately, youll almost | Forge Engine SRD Its like taking 10, except that the number you add to your concentration modifier is 15. In addition, once per day, you can extend the duration of a psychic spell you cast by 50% (minimum 0 additional rounds). You must select a feat with this trait to apply an archetype to your character. Benefits: Whenever you trigger a painful stare, the target must succeed at a Will saving throw (DC = 10 + 1/2 your mesmerist level + your Charisma modifier) or become sickened by the pain for 1 round. Normal: What a character who does not have this feat is limited to or restricted from doing. You are viewing the legacy Pathfinder Reference Document website.Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info. | Cepheus SRD If you have more than one implement of a single school, you can select that school multiple times and apply the benefits to another one of those implements each time you take this feat and select that school. Get the complete Extinction Curse Pathfinder 2e print bundle (ONE bundle available) Home > Alternative Rule Systems > Psionics > Psionic Feats > Unlocked Talent You have discovered your psionic ability, granting you limited manifesting ability. A feat may have more than one prerequisite. Benefits: When you trigger your painful stare, the target takes an amount of bleed damage equal to 1/3 your mesmerist level. Psychic Dedication Feat 2. | Into The Unknown Your implanted trick hardens the body against damage. | Heroes and Monsters SRD If someone casts a dream council spell that includes you as a target while you are dreaming, you can enter a shared dreamscape as described in that spell without spending a casting of dream or dream council. Leaving such an area immediately allows psionic feats to be used. By accessing these staggering vaults of mental energy, the psychic can shape the world around her, the minds of others, and pathways across the planes. The original alternate theme for the Archives of Nethys. for further analysis. The classic look for the Archives of Nethys. Against spells and spell-like abilities, treat a success as if you had counterspelled the effect using dispel magic. You also need Dexterity and Constitution for AC, hp, and saves. Your painful stare fatigues your opponent. If the two participants aren't adjacent to each other, the origin point of cones, lines, and other effects that normally originate from a character's square instead originate from a point in the square located halfway between the two participants in a straight line (where the two simple blasts meet and form the composite blast). The range of guidance increases to 120 feet. Benefit: You gain a pool that holds 3 points of serpent-fire ki, which you can use only to open or maintain chakras. Intelligence for spells, +2 to overcome spell resistance that stacks with | Everyday Heroes SRD amplification options. Benefit: As an additional use of the faith healing skill unlock, you can attempt to manipulate a creature's psychic form to heal damage to its physical form. If you have no ranks in the appropriate skill, you can't use the occult skill unlock, even if that skill can be used untrained. improvement on the basic amplifications. The guide is currently in a very early stage, but it's got writeups of all the core psychic class features: conscious minds, subconscious minds, and class feats. This section features the following types of feats. to 7.25 Point Buy20 Point Buy15 Point BuyElite ArrayStr: 7Dex: 12Con: 12Int: 18Wis: 16Cha: 8Str: 7Dex: 14Con: 14Int: 17Wis: 14Cha: 7Str: 7Dex: 12Con: 13Int: 17Wis: 14Cha: 7Str: 8Dex: 12Con: 13Int: 15Wis: 14Cha: 10Wisdom-based Discipline25 Point Buy20 Point Buy15 Point BuyElite ArrayStr: 7Dex: 12Con: 12Int: 17Wis: 12Cha: 16Str: 7Dex: 12Con: 12Int: 17Wis: 12Cha: 14Str: 7Dex: 12Con: 12Int: 16Wis: 10Cha: 14Str: 8Dex: 12Con: 13Int: 15Wis: 10Cha: 14Charisma-based Discipline. If you have no ranks in the appropriate skill, you cant use the occult skill unlock, even if that skill can be used untrained. Prerequisites: Ki pool class feature, still mind class feature. Benefit: Whenever you summon your phantom, you can give it a +2 enhancement bonus to its Strength, Dexterity, or Charisma. A variant of the Round feel, more compact. Check out our other SRD sites! These spells are added to both your class spell list (if not already on that list) and your list of spells known; they are in addition to the normal number of spells known for your level. Prerequisites: Phantom class feature, phantom with the deliver touch spells ability. | Open Fantasy SRD discipline abilities more throughout the day. You deal additional damage when using your painful stare. Many feats detailed below, as well as many psionic class abilities, work either by maintaining or expending psionic focus. Benefit: The range of your hypnotic stare increases by 10 feet. This damage increases to 2d6 at mesmerist level 12th and to 3d6 at mesmerist level 18th. Gain Psionic Focus: Merely having the ability to hold a reservoir of psionic power points in mind gives psionic characters a special energy. Benefit: Once per day as a standard action, you can open a spiritual third eye positioned on your forehead between and above your normal eyes. You unlock the secrets of the occult world. Special: Additional unusual facts about the feat, if any, appear here. To view the purposes they believe they have legitimate interest for, or to object to this data processing use the vendor list link below. If a character takes the same feat more than once, its benefits don't stack unless indicated otherwise in the description. If you are opening or maintaining your crown chakra, this stacks with the crown chakra's special power, allowing you to gain the benefits of three chakras in a round. Traveller SRD Normal: Shifting focus between two implements takes 1 minute of quiet contemplation. Benefit: You gain a +2 bonus on checks to use occult skill unlocks. Benefit: You gain access to occult skill unlocks (see page 194) for any skills in which you have ranks. When that number of rounds has passed, the kinetic blast takes effect at the beginning of your turn. Your phantom can deliver spells at a greater range than usual. The characters manifester level must be high enough that the item creator can manifest the power at the chosen level. Unfortunately, thats the only good bit that half-orcs offer. Normal: Anytime you attempt to cast a spell using an implement that's not in your possession, you must succeed at a concentration check with a DC equal to 20 + the spell's level in order to cast the spell. Spell Penetration. Creatures that have truespeech or that are under the effects of tongues can understand Xenoglossy, and other creatures who succeed at a DC 25 Linguistics check can pick up the gist of what you are saying. These serpent-fire ki points are replenished at the same time you replenish the points in your regular ki pool. fantastic spell that keeps your party in constant communication without giving Prerequisites: Caster level 5th, mental focus class ability. You can use your kinetic blast to counter your enemy's opposing elemental abilities. The minimum time is one day. creature intelligent enough to speak a language. For a complete list of spells, see the SRD Spell Index. Despair: 1sttouch of gracelessness, 2nddeath knell, 3rdray of exhaustion, 4thcrushing despair, 5thsuffocation, 6theyebite. Psychic Strike isn't an attack, so you can't trigger painful stare off of it. When you expend your focus in this manner, your concentration check is treated as if you rolled a 15. The Blackbird, also called the Black Stone Violin, is a full-size playable violin made of black diabase after drawings by Antonio Stradivari (Stradivarius), but with technical modifications to allow it to be played. When that character unleashes a simple blast, yours is triggered, creating a composite blast for which the two simple blasts meet the prerequisites. Psychic Sensitivity Source Occult Adventures pg. Prerequisites: Cha 13, Knowledge (planes) 3 ranks. Gain cryptic information from further in the future than divination. Pathfinder - The Psychic Handbook RPGBOT June 5, 2021 Last Updated: March 21, 2022 Introduction The Psychic is the psychic equivalent of the Sorcerer. The Constitution penalty always hurts, but the Intelligence Psionics Unleashed. Most psionic items are created through the same item creation feats that allow the creation of magic items. Home > Alternative Rule Systems > Psionics > Psionic Feats Contents [ show] Subpages Access Psionic Talent [Psionic] Additional Terror [Psionic] Advanced Archer Path [Psionic] Advanced Ascetic Path [Psionic] Advanced Assassin Path [Psionic] You cannot take 10 on this check, nor can anyone aid you. Prerequisite: Wild Talent. Benefit: You gain one additional phrenic amplification. Benefit: You can apply the effects of two stare feats to your painful stares. Benefit: What a feat enables the character (you in the feat description) to do. | Starjammer SRD Special: Additional unusual facts about the feat. A character doesnt need the appropriate metapsionic feat to activate an item in which a metapsionic power is stored, but does need the metapsionic feat to create such an item. See my Benefit(s): You gain access to occult skill unlocks for any skills in which you have ranks. You can spend 3 ki points instead of 1 when you open or maintain a chakra to gain the benefits of two chakras instead of one in that round. occult analogues to the options that allow oracle and sorcerer to become tier 1, so the psychic is distinctly tier 2. You may still gain psionic focus even if you have depleted all of your power points. | d20HeroSRD It is typically included when a feat interacts with rules systems in an unusual way. You can select an infusion or a non-infusion wild talent, but not a blast or defense wild talent. Prerequisites: Acrobatics 3 ranks, kinetic blast class feature. Benefit: You gain 2 additional points of mental focus. Rivani, Iconic Pathfinder Psychic Introduction: I figured it might be best to start this guide with a quick explanation regarding my motives for writing it and what can one reasonably expect to get out of it. Legal Information/Open Game License. to add extra points to your Phrenic Pool throughout the day, and several The host receives no saving throw, and the effect functions as if you had concentrated for 3 rounds. Prerequisite: Psychic Sensitivity or the ability to cast psychic spells. If it doesnt, dump this class bonus is useful once it adds up a bit. Your spirit bonus from spirits of that legend increases by 1. Benefit: You can use detect thoughts at will as a spell-like ability against a host creature you possess. Crafting many psionic items utilizes the appropriate magic item creation feats, as detailed below. disciplines, Dexterity helps with AC and saves, and small size. Normal: By removing points of mental focus from one implement, you can add the same amount 1 to another. | Gods and Monsters SRD You take a 1 penalty on Intelligence and Charisma checks and on Intelligence- and Charisma-based skill checks, but gain a +2 bonus on Wisdom checks and Wisdom-based skill checks. In addition, after you stop spending ki to maintain your chakras, the kundalini energy lingers in your body. The favored class bonus gets you extra spells known, Proficiencies: The only thing that you're remarkably good at is spellcasting.